Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
29921
?
35490
?
38882
?
46926
?
29314
?
39170
?
39169
?
56893
?
50369
?
35981
Total damage to objectives
18912
74764
42171
19308
18712
11115
38348
9233
21667
24306
Total damage to buildings
17153
0
3293
7983
4559
3378
1595
4710
5606
6341
Total damage shielded
0
0
0
0
0
0
0
0
0
4124
Total heals on teammates
0
0
0
0
0
0
0
0
0
5426

Abilities usage

in numbers

Mortal Steel (Q)

333xpressed

Spirit Cleave (W)

121xpressed

Soul Unbound (E)

62xpressed

Fate Sealed (R)

14xpressed

?

Yone

Summoner spell

Most popular spells
?
?
48.2% WR(26380 Matches)
?
?
47.3% WR(7484 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.73% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yone
?
Viktor
2.71KDA2.73
0.41%Kill Participation0.52%
37Vision Score22
38,882Damage Dealt56,893
34Max CS Advantage28
51CS in First 10 Minutes74

Minions have varying gold values depending on their type, and the CS gap results in an approximate 442 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead2
Blue90,470G
Difference+4,692G
Red85,778G
?
16,259G
?
19,690G
?
19,583G
?
20,582G
?
14,356G
1,828G
1,763G
766G
2,590G
2,255G
14,431G
?
17,927G
?
18,817G
?
17,992G
?
16,611G
?